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Brachiosaurus 3D-Modell

durch BenJewer
$159
oder
Royalty Free Lizenz
- Alle erweiterten Verwendungen
Mitgelieferte Formate
Jul 24, 2018
CheckMate Pro Zertifiziert
Blender 2.79b Cycles Render
Texture_LoDs.zip
Versions of the model's textured in 8K, 4K and 2K.
Texture_LoDs_mirrored.zip
Versions of the model's textures in 2K and 4K usin

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3D Modell Spezifikationen
Produkt ID:1308242
Veröffentlicht:
Geometrie:Polygonal Quads/Tris
Polygone:12,384
Scheitelpunkte:12,460
Texturen:Yes
Materialien:Yes
Manipulierten:Yes
Animiert:No
UV-kartiert:Yes
Unverpackte UVs:Yes, non-overlapping
Künstler
TurboSquid Mitglied seit March 2014
Derzeit verkauft 25 Produkte
Erfolge:
Produktbewertung
1 Übermittelte Bewertung
Beschreibung
Highly detailed and realistic model of Brachiosaurus, originally created for Blender 2.79b+, Cycles render engine.
Textures are symetrical but the UVs are asymetric to allow for easy modification.
Fully rigged for easy posing and animation.
PBR textures.
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This model was designed for use in high-resolution stills, animation & VFX.
It is also suitable for use a real-time asset when unsubdivided.
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All presentation images were rendered in Blender Cycles using an HDRI texture (not included). The model features one sun lamp and a camera, ready ot render out-of-the-box. No compositing was used except for the image with logo and background image.
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Textures:
8192x8192 .png (diffuse, specular, normal, displacement)
2048x2048 .png (roughness)
A package is also included with 2K and 4K versions of textures for real-time use.

Polys (SuDiv 0) - (recommended for real-time use):
Vertices: 12,460
Polys: 12,384
Tris: 24,256

Polys (SubDiv 1):
Verts: 49,620
Polys: 49,024
Tris: 98,048

For production renders I recommend rendering at Subsurf level 3+.

Modelled where 1 Blender Unit = 1 meter.
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The rig features IK/FK controls, custom bone shapes, shape key controllers, and various other quality-of-life features to make posing and animating as smooth as possible.
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Also included are versions of the model in .obj and .fbx formats for use in other programs with zero subdivisions. The .fbx version is rigged but will require work to be usable in your program of choice.
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