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Astronautenhelm Explorer Mk1 3D-Modell

durch ScratchFX
FORMATE
NATIVE
Maya 2016  |  mental ray 3.13.1.10
FBX 2016
OBJ
3D Modell Spezifikationen
62,985 Polygone
65,437 Scheitelpunkte
Polygonal Quads/Tris Geometrie
Texturen
UV-kartiert
non-overlapping Unverpackte UVs
Produkt ID: 1137712
41 Produkte
Seit 2010
Astronaut Helmet Explorer Mk1
PBR

Verts:65437
Edges:128195
Faces:62985
Tris: 122566
UVs: 70647

Displayed and rendered in Marmoset Toolbag game engine.
Modeled to scale and textured for PBR (Physical based rendering).
The Maya scene file has a simple Mentalray render setup with basic Mentalray shaders.
UVs are non overlapping and any mirrored UVs are offset to the left Uv grid for easy selection.
This is a clean tidy model. Just add a mesh smooth for higher resolutions.
Circular base rimm.
I have always thought of this helmet being made for space or heavy weather exploration.

There are three texture sets.

1.Exterior Helmet - 4k BMP Diffuse, Normal, Metal Mask,Smoothness/gloss.
2.Interior Helmet - 4k BMP Diffuse, Normal, Metal Mask,Smoothness/gloss.
3.Visor Glass 4096x2048 BMP Diffuse, Normal, Metal Mask,Smoothness/gloss.

I have also included a 4k Ambiant Occlusion and Curvature map if needed.


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File Formats:

Maya 2016
Astronaut_Helmet_MayaScene_001
Astronaut_Helmet_Model_Only

FBX
Astronaut_Helmet_FBX (2016 1.2 Release (23816)

OBJ
Astronaut_Helmet

Textures BMP
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