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Tiger Amur (animiert) 3D-Modell

durch PROmax3D
$119
oder
Royalty Free Lizenz
- Alle erweiterten Verwendungen
Mitgelieferte Formate
Feb 26, 2018
CheckMate Pro Zertifiziert
3ds Max 2016 mental ray
3ds Max 2018 Arnold 5.0
3ds Max 2016 Default Scanline
3ds Max 2016 V-Ray 3.20
3D Studio
Collada
OBJ
FBX
Tiger Texture Maps
read Me.pdf
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3D Modell Spezifikationen
Produkt ID:1252636
Veröffentlicht:
Geometrie:Polygonal Quads only
Polygone:8,428
Scheitelpunkte:8,641
Texturen:Yes
Materialien:Yes
Manipulierten:Yes
Animiert:Yes
UV-kartiert:Yes
Unverpackte UVs:Yes, non-overlapping
Künstler
TurboSquid Mitglied seit October 2008
Derzeit verkauft 241 Produkte
Erfolge:
Produktbewertung
Unrated
Beschreibung
'Tiger (Animated)'- is a high quality 3d model to add more details and realism to your rendering projects.
Fully rigged and animated 3d model of tiger. Fully detailed, and textured. Detailed enough for close-up renders.
Originally modeled in 3ds Max 2012, and then migrated to 3ds Max 2014 version. Final images rendered with mental ray.
The 3ds Max zip file contains also mental ray and standard materials scenes.
High Detailed Photorealistic Tiger - Fully rigged and animated, completely UVmapped and smoothable, made with 3ds Max..
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Features:
- Body, teeth, eyes and claws are modeled separately...
- High quality polygonal model - correctly scaled accurate representation of the original objects.
- Display Unit Scale is set to Metric - Meters.
- Objects are contained in a layer structure, with the layer having the same name as the product.
- Model resolutions are optimized for polygon efficiency (in 3ds Max the Mesh Smooth function can be used to increase mesh resolution if necessary).
- All colors can be easily modified.
- Model is fully textured with all materials applied.
- All textures and materials are included and mapped in every format.
- Max models grouped for easy selection & objects are logically named for ease of scene management.
- No part-name confusion when importing several models into a scene.
- No cleaning up necessary, just drop model into your scene and start rendering.
- No special plug-in needed to open scene.
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Textures formats and resolution:
The model is provided with high resolution texture (color maps are .JPG, and PNG fromats):

-Tiger_Diffuse (4096x4096)
-Hair_Cut (2048x2048)
-Hair_Clumped (4096x4096)
-Mouth-Diffuse (4096x4096)
-Mouth-Bumb (4096x4096)
-Mouth-Normal-Map (1024x1024)
-Nails_UVs (4096x4096)
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Mesh Totals

Body - Polys:3890; Vertices:3907,
Mouth - Polys:3890; Vertices:3974,
Eyes - Polys:288; Vertices:324,
Nails - Polys:360; Vertices:436,

Total - Polys:8445; Vertices:8624.

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Rigging and Animation:

To activate the animation you have to select any bone first, then to select 'Motion' -> 'Layer Manager', after you can select WalkAndRun appropriate motion layer...

Rigging was done via CAT object.
Animation done via CAT Motion, and Animation Layers...
Frame Rate is NTSC (FPS:30)
1) WalkAndRun (In CatMotion Editor (the paw icon) you will find main tow layers)
- Walk (01-48)
- Run (01-48)
2) +W Walk (Adjustment World - Adjustment for walk cycle)
3) +L Walk (Local Adjustment Layer - Adjustment for walk cycle)
4) +W Run (Adjustment World - Adjustment for run cycle, that should be enabled only if you are using Run cycle.)
5) +W Ear Motion (Adjustment World - Ear motion)
6) +W Mouth Closed (Adjustment World - Mouth Closed)
7) +W Eyes Closed (Adjustment World - Eyes Closed)
8) Abs Standard Pose (Absolute layer - Standard Pose if needed)
9) Abs Hunting Pose (Absolute layer - Hunting Pose if needed)
10) Abs Attack Pose (Absolute layer - Attack Pose if needed)

Note: Walk and run have their own separate adjustment layers that should be activated depending animals running or walking. Simply turn on or off them.

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File formats:
- 3ds Max 2016: mental ray
- 3ds Max 2018: Arnold 5.0
- 3ds Max 2016: Default Scanline
- 3ds Max 2016: Default Scanline (with polygonal whiskers applied)
- 3ds Max 2016: V-Ray 3.20
- FBX (Multi Format)
- FBX (Tiger_Amur_Anim
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