2 photorealistic, low-poly 3D models of theater comedy and tragedy masks (actually replicas of masks).
Models were created by manual retopology of photoscanned touristic souvenirs.
PBR materials set in blender 2.8 and can be used with both cycles and eevee renderers. PBR properties textures should make it easy to set materials in any other software.
Quads based geometry makes models subdivision-ready.
mask_1 (tragedy): 4 708 faces (9 416 tris); mask_2 (comedy): 7 956 faces (15 912 tris); 4K textures for each model: base color (BC) normal (N) roughness (R) ambient occlusion (AO) specular level (Slvl) (black and white for non-metallic surfaces) Preview images renderer in cycles.