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Gescanntes Fass 01 3D-Modell

durch blackquad
$19
oder
Royalty Free Lizenz
- Alle erweiterten Verwendungen
Mitgelieferte Formate
StemCell zertifiziert
3ds Max 2015 V-Ray 3.6
Cinema 4D R18 Advanced Render
Cinema 4D R18 Arnold 5.3.1.1
Unity 5.4
Unreal 4.10
3ds Max 2018 Arnold 5.3.1.1
3ds Max 2015 mental ray
3ds Max 2015 V-Ray 3.2
Maya 2017 Arnold 5.3.1.1
Maya 2015 mental ray
Maya 2015 V-Ray 3.2
FBX Metallic v
FBX Specular v
OBJ
glTF 2.0
__Scanned_Model_Obj_Texture_16384_Jpg.7z
__Zbrush_2019_High_Low_Poly_Uvw.7z
__Baked_MeshData_Maps_Png.7z
.
__Bonus!_Render_Scene_Max_2015_Vray_3.60.03.7z
__Bonus!_Post_Production_LUTs.7z
.
__LODs_Fbx_Obj.7z

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3D Modell Spezifikationen
Produkt ID:1448065
Veröffentlicht:
Geometrie:Polygonal Quads only
Polygone:3,576
Scheitelpunkte:3,578
Texturen:Yes
Materialien:Yes
Manipulierten:No
Animiert:No
UV-kartiert:Yes
Unverpackte UVs:Yes, non-overlapping
Künstler
TurboSquid Mitglied seit December 2012
Derzeit verkauft 40 Produkte
Erfolge:
Produktbewertung
Unrated
Beschreibung
MODEL SCANNED IN ULTRA HD QUALITY
- Amazing Level of Detail
_______________________________________________

INCLUDED
- Scanned High Poly Model (.obj) with 16384x16384 Texture (.jpg)
- Zbrush 2019 High & Low Poly with Uvw (.ztl)
- Baked MeshData Maps 8192x8192 (.png)

BONUS!
- Render Scene Max 2015 V-ray 3.6 with HDRI map
- Post Production LUTs
_______________________________________________

READY FOR GAME & RENDER
- Unreal Engine
- Unity
- V-Ray
- Corona
- Mental Ray & Other

FILE FORMATS
- 3ds Max 2015 V-Ray 3.6
- Cinema 4D R18        Advanced Render
- Cinema 4D R18        Arnold 5.3.1.1
- Unity 5.4
- Unreal 4.10
- 3ds Max 2018 Arnold 5.3.1.1
- 3ds Max 2015 mental ray
- 3ds Max 2015 V-Ray 3.2
- Maya 2017 Arnold 5.3.1.1
- Maya 2015 mental ray
- Maya 2015 V-Ray 3.2
- FBX Metallic v
- FBX Specular v
- OBJ
- glTF 2.0

GEOMETRY
- 3 576 Polys
- 7 152 Tris
- 3 578 Verts

LODs Polys
- Lod0 57 216
- Lod1 14 304
- Lod2 3 576

TEXTURES 8192x8192 (8 BIT .PNG)
- Albedo
- Normal DirectX
- Roughness
- Metallic
- Glossiness
- Specular
- Ambient Occlusion
- IOR
- Reflection
- Opacity
- Refractions
- Emissive
- Height

BAKED MESHDATA MAPS 8192x8192 (8 BIT .PNG)
- Base Color
- Color Id
- Displacement
- Normal DirectX
- Ambient Occlusion
- Curvature
- Position
- World Space Normal
- Thickness
- Height
- Uvw

ADDITIONAL NOTES
- Intended for subdivision
- Polygons are all quads, no n-gons
- Efficient use of the UV space

- Ready for Substance Painter/Designer and Quixel
- PBR textures with Correct Values
- Tested in Unreal Engine & Unity

- All preview images are rendered with Unreal Engine 4, Unity 2017 and V-Ray 3.6
- V-Ray lighting and setup file included
- No post-production was used on the presentation images
- Color Lookup Table included

- Model texture paths are stripped
- Pivot point centered at origin
- Model scaled to approximate real world size (centimeters)
- All objects and materials appropriately named
- Scene objects are organized by layers
- No special plugins needed to use this product

Also check out my other models
BlackQuad
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