Real-time model of offshore deepwater tension leg platform.
Multiple level of details (from 100000 to 5000 polygons)
PBR textures (roughness/metalness) (approx 280Mb)
Model is using multiple UV-sets which are combining tileable (main color/details) and unwrapped textures (AO). It is working well in all major 3D packages (MAX, Maya etc.) and real-time applications (Marmoset Toolbag, Unity 3D or Unreal engine).
Anyway, please contact us if you have any questions or you need any enhancements like (night version, articulations etc.)