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Low Poly gut öffnen 3D-Modell

durch Korbtor
$5
oder
Royalty Free Lizenz
- Alle erweiterten Verwendungen
Mitgelieferte Formate
Blender 2.79 Blender Render 2.79
3D Studio
FBX
OBJ
Well2Textures.rar

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3D Modell Spezifikationen
Produkt ID:1377325
Veröffentlicht:
Geometrie:Polygonal
Polygone:276
Scheitelpunkte:372
Texturen:Yes
Materialien:Yes
Manipulierten:No
Animiert:No
UV-kartiert:Yes
Unverpackte UVs:Yes, overlapping
Künstler
TurboSquid Mitglied seit March 2011
Derzeit verkauft 20 Produkte
Erfolge:
Produktbewertung
Unrated
Beschreibung
Lowpoly open Well with some texture variations that can be used in different situations. The bucket is a separate object and is included. Ready to be used as props in rural, medieval, countryside and different scenes or games. Native format is Blender. Scale and polygon count for each piece in the native app as follows- approx measurements ---------- Vertices ---Faces--- Triangles

Well - 2x1.5x2.3 m ( 6.5x4.9x7.5 feet) 372 Vertices 276 Faces 536 Tris Bucket - 35x37x42 cm ( 1.14x1.20x1.35 feet) 74 Vertices 70 Faces 140 Tris

Origin is at the world center and at the bottom center of assets. Beauty previews with Blender internal. Other previews are in-app (Blender) views, not renders. The last preview is a sample screenshot from Unreal Engine.UE Mannequin and scene are for scale and not included. All pieces are placed on a different layer in Blender. Exported as separate objects in other formats and archived. Textures include: Well - 2048x2048 JPG format - Diffuse and Normalmap (Specularity, Displacement, and AO are included for convenience in the texture pack, but not used.) Bucket - 1024x1024 JPG format - Diffuse and Normalmap (Specularity and Displacement are included for convenience in the texture pack, but not used.) Textures include two Rope color variations, two color variations of horizontal planks, four color variations of Vertical planks, 2 color variations of one wood texture and three color variations of another wood texture. Some variation combinations are shown at closeups. Initial files have textures assigned according to the first preview. Other looks will require textures to be reassigned. Textures (other than the bucket) are not object specific and can be easily used on other objects. Iron has a metallic map included.

Textures in formats other than .blend may have to be reassigned.
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