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Sammlung von Bilderrahmen v3 3D-Modell

durch iljujjkin
FORMATE
NATIVE
3ds Max 2012  |  V-Ray 3.60
Cinema 4D 16  |  Physical
Maya 2011  |  Maya Software
3ds Max 2012  |  Default Scanline
3D Studio
FBX
OBJ
Medium
HQ
3D Modell Spezifikationen
1 Polygone
1 Scheitelpunkte
Polygonal Quads/Tris Geometrie
Texturen
Materialien
UV-kartiert
non-overlapping Unverpackte UVs
Produkt ID: 1633307
1875 Produkte
Seit 2009
79
498
1
Hitch Detailed and realistic 3d models The Collection of Picture Frames v3:

Frame for picture v1
Polygons: 80,000

Frame for picture v5
Polygons: 56,000

Frame for picture v7
Polygons: 73,000

Frame for picture v16
Polygons: 69,000

Frame for picture v17
Polygons: 70,000

Frame for picture v21
Polygons: 55,000

Frame for Picture v18
Polygons: 62,073

Frame for Picture v15
Polygons: 48,590

Frame for Picture v22
Polygons: 65,082

Frame for Picture v20
Polygons: 52,254

Frame for Picture v6
Polygons: 74,000

Frame for Picture v23
Polygons: 35,000

Frame for Picture v10
Polygons: 49,110

Frame for Picture v3
Polygons: 79,114

Frame for Picture v13
Polygons: 55,373

Frame for Picture v34
Polygons: 54,486


Topology of geometry:

- forms and proportions of The 3D model most similar to the real object
- detailed enough for close-up renders
- the geometry of the model was created very neatly
- there are no many-sided polygons
- the model is ready and does not needed smoothing modifiers
- for close-up renderer, you can apply the smoothing modifiers


Materials, Textures and UVW mapping:

- All objects have UVW mapping (non-overlapping)
- 3ds Max files included Standart materials and Vray-Shaders
- all textures paths are cleaned
- No procedural materials and maps
- Format - TIF (all layers are separate)

*Diffuse 4096 x4096 pix
*Reflection 4096 x4096 pix
*Glossiness 4096 x4096 pix
*Normal 4096 x4096 pix


Organization of scene:

- to all objects and materials names in scene are appropriated
- real world size (system units - mm)
- coordinates of location of the model in space (x0, y0, z0)
- does not contain extraneous or hidden objects (lights, cameras, shapes etc.)


File Formats:

- original file format - 3ds max 2009 + Vray
- 3ds max with standard materials
- 3ds, obj, fbx (Multi Format)
- Cinema 4D and Maya - exported with standard materials


Renders:

- all previews rendered 3ds max Vray
- the model is completely ready for use visualization in 3ds max + Vray
- realistic render (*.tiff format with alpha channel) included


Buying the Collection, you save 50%!
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