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Palais Garnier von Paris - Sammlung 3D-Modell

3D-Modelllizenz: Standard    Upgrade-Lizenz
Aug 3, 2018
CheckMate Pro Zertifiziert
FORMATE
NATIVE
3ds Max 2017  |  V-Ray 3.6
3ds Max 2017  |  V-Ray 3.6
3D Modell Spezifikationen
1 Polygone
1 Scheitelpunkte
Polygonal Quads/Tris Geometrie
Texturen
Materialien
UV-kartiert
non-overlapping Unverpackte UVs
Produkt ID: 1309277
153 Produkte
Seit 2010
9
74
UNIQUE 3D MODEL OF PALAIS GARNIER ON THE INTERNET !Ready to render extremly detailed Interior Pack of PALAIS GARNIER OF PARIS the largest OPERA HOUSE in Europe Including the GRAND STAIRCASE 1/ OPERA GARNIER - LA SALLE ( Prodcut ID :1194044)- All textures and materials are included - gamma used 2.2 - This scene was created using 3dsmax 2017- render engin : VRay 3.6- File Format available : max - Scene Objects Count : 52264- All Object are Polygonal Quads/ tries only - Polygons With 4 side : 96.42%- Polygons With 3 sides : 3.50%- Polygons with more than 4 sides : 0.0%- Total polygons Count : 74045540- Total Vertices Count :   80397401- Total Overlapping vertices (Tolerance .0001) : 0.0%- Total Overlapping faces (Tolerance .0001) : 0.0%- Total Isolated Vertices : 0.0%- All Objects with 100% scale- Model optimized for Vray- Smoothing modifier is stored in the stack for easy editing- This scene was created using I7/5960X 3.00Ghz/64Gb of ram /Nvidia GeForce GTX 1080/ 8Gb- Render Time still image using the specs mentioned above : 6 hours ( 5000x3333px)- Multiframe render time around 27mn per frame 1920x1080 using the Specs machine mentioned above - All effect was done using Vray- The lens effect was fixed on Vray frame buffer- Dof already fixed on physical camera- For the distorted Shot you should select the Vraycam & activate fish eye in Render setup. (already fixed)- Measurement Unit Used : Cm- Textures Resolution : 12000x12000, 6400x6400, 3000x2119, 2000x2000, 2000x2000, 2000x2000, 3172x3172, 1500x1500, 1500x1500, 1750x1546, 930x9302/ OPERA GARNIER - GRAND STAIRCASE (Product ID : 1295933) - All textures and materials are included - gamma used 2.2 - This scene was created using 3dsmax 2017- render engin : VRay 3.6- File Format available : max - All Object are Polygonal Quads/ tries only - Polygons With 4 side : 95.32%- Polygons With 3 sides : 4.62%- Polygons with more than 4 sides : 0.0%- Total polygons Count : 98625348- Total Vertices Count :   96526321- All Objects with 100% scale- Model optimized for Vray- Smoothing modifier is stored in the stack for easy editing- This scene was created using I7/5960X 3.00Ghz/64Gb of ram /Nvidia GeForce GTX 1080/ 8Gb - This scene's working well with 64Gb of ram and 4 Gb of graphics (Tested)- Render Time still image using the specs mentioned above : 6 hours ( 3600x2400px)- Multiframe render time around 27mn per frame 1920x1080 using the Specs machine mentioned above - All effect was done using Vray- The lens effect was fixed on Vray frame buffer- Dof already fixed on physical camera- Measurement Unit Used : Cm- Texture Resolution : 6100x2040 4000x4000 3062x766 3172x3172 2500x2500 2000x2000 1655x1363 2000x2000 1200x900 2048x2048 2219x3000 1500x1500 2363x4724 1432x1073 1920x1281 1934x1908 3784x1080 7087x7087 1024x1024 2000x2000Enjoy !
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