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Zerbrochener Zaun 3D-Modell

durch Luchador
$15
oder
FORMATE
NATIVE
3ds Max 2013  |  Default Scanline
3ds Max 2010  |  Default Scanline
FBX
OBJ
3D Modell Spezifikationen
725 Polygone
876 Scheitelpunkte
Polygonal Quads/Tris Geometrie
Texturen
Materialien
UV-kartiert
non-overlapping Unverpackte UVs
Produkt ID: 795758
283 Produkte
Seit 2009
Broken Fence is intended for game/real time/background use.

This model is not intended for subdivision.

This is a high quality; low poly asset originally modeled in 3DS Max 2013. The normal map was baked from a high poly model, making this product look very detailed without using many polygons.

The main renders and wireframes were done in Marmoset Toolbag.

||SPECS||

Low Poly Model (1 Object)

|| Geometry ||
• 1436 Total Tris
• 725 Total Polys
• 876 Total Verts

• Polygons are all quads or tris, no n-gons
• Model unwrapped manually to make most efficient use of the UV space
• Model scaled to approximate real world size (inches)
• Approximate dimensions: W:183'' x L:20'' x H:44''
• Model centered at the origin
• All materials and objects named appropriately
• Tested in Marmoset Toolbag
• Tested in the UDK
• No special plug-ins needed to use this product
• 3ds Max 2010 version also available
• .obj and .fbx versions exported from 3ds Max 2013

|| Textures ||

• 2048x2048 diffuse, specular, gloss and normal textures
• Textures in .tga format
• Model texture paths are stripped

One final note: Unfortunately there's no universal standard for normal map orientation between game engines. If the normals don't look correct try inverting the green and/or red channels of the normal map in an image editor.
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