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Bogenköcher und Pfeile 3D-Modell

$69
oder
Royalty Free Lizenz
- Alle erweiterten Verwendungen
Mitgelieferte Formate
May 16, 2018
CheckMate Pro Zertifiziert
3ds Max 2015 V-Ray 3.20.02
FBX 2014
OBJ 2015
Textures for Vray
PBR textures PNG 1024.rar
PBR textures in PNG format. Resolution of 1024.
PBR textures PNG 2048.rar
PBR textures in PNG format. Resolution of 2048.
PBR textures PNG 4096.rar
PBR textures in PNG format. Resolution of 4096.
PBR textures TGA 1024.rar
PBR textures in TGA format. Resolution of 1024.
PBR textures TGA 2048.rar
PBR textures in TGA format. Resolution of 2048.
PBR textures TGA 4096.rar
PBR textures in TGA format. Resolution of 4096.
The final model 3DsMax.rar
The final model 3DsMax

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3D Modell Spezifikationen
Produkt ID:1285491
Veröffentlicht:
Geometrie:Polygonal Quads/Tris
Polygone:1,889
Scheitelpunkte:1,923
Texturen:Yes
Materialien:Yes
Manipulierten:No
Animiert:No
UV-kartiert:Yes
Unverpackte UVs:Yes, non-overlapping
Künstler
TurboSquid Mitglied seit January 2017
Derzeit verkauft 8 Produkte
Erfolge:
Produktbewertung
Unrated
Beschreibung
It's game ready model of the Bow, Quiver and arrows, for hunting and sports.
This is a collected set of models, all of them combined in 1 textured atlas.
Also there are separately models of bow and quiver with separate textural atlases, are on my page.
Render first 13 images and 4 turntable was made in the program 3Ds max in Vray.
But I highly recommend that you look at the render from the Marmoset toolbag (logo marked).
This model was made for real-time game engines, so the render from the Marmoset toolbag,
maximally conveys the image that you can get in your engine. Using PBR textures.
For rendering in Vray I used maps: Diffuse, Glossiness, Normal, Reflection, IOR.
For rendering in Marmoset toolbag I used maps: BaseColor, Metallic, Normal, Roughness, Ambient occlusion.
The model is made in 3dsMax 2015, the Z axis is directed upwards.
Real-world scale units - millimeters.


Statistics
Polys - 1889
Verts - 1923
After triangulation Polys - 3691

Bow
Length (X) - 192 mm
Height (Z) - 1336 mm
Width (Y) - 41 mm

Quiver
Length (X) - 179 mm
Height (Z) - 652 mm
Width (Y) - 320 mm

Arrow
Length (X) - 33 mm
Height (Z) - 773-798 mm
Width (Y) - 33 mm


Included are: Model in formats - .OBJ, .FBX, .MAX
PBR textures in the format - PNG and TGA (Warning, in a set of PBR textures in PNG format,
there is no MetallicSmoothness texture, because it will be correctly displayed in the engine only in TGA format.).
A set of all textures contains (Without taking into account Vray textures) - Ambient occlusion, BaseColor, Metallic,
Glossiness, MetallicSmoothness, Normal_DirectX, Normal_OpenGL, Roughness, Specular_F0.
Maps for Vray - Diffuse, Reflection, Normal, Glossiness, IOR.
In addition to the model, in the additional files there are 8 archives.
There are 3 archives with textures for real-time in PNG format with a resolution
of 1024x1024, 2048x2048 and 4096x4096. And 3 archive with textures for real-time in TGA format with a resolution of 1024x1024, 2048x2048 and 4096x4096. 1 archive with textures for Vray in PNG format with a resolution of 4096x4096. And the final model in 3Ds Max with material, textures and HDRI map environment for Vray 3.20.02, resolution of 4096x4096 in PNG format.
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