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Fliegende V-Gitarre 3D-Modell

durch toddd3d
FORMATE
3ds Max 2015  |  V-Ray 3.10.02
3ds Max 2012  |  V-Ray 3.10.02
FBX
OBJ
3D Modell Spezifikationen
44,957 Polygone
35,788 Scheitelpunkte
Subdivision Geometrie
Texturen
Materialien
UV-kartiert
Mixed Unverpackte UVs
Produkt ID: 971569
144 Produkte
Seit 2007
This Hybrid of a flying V guitar model is moderately detailed. This is 1 of my older models made very quickly for production/commercial use using parts from another model I had built(those parts are not accurate for a real world flying V). It is detailed, and will hold up for medium to close range shots. The pick guard and pick-ups were ran through a remesher, they are mostly quads, and render fine even though poly flow isn't how I would have laid it out by hand.
Max users will receive vray materials as well as subdivisions in tact.

FBX users simply import and re-apply textures and materials. OBJ users import, subdivide and apply materials and textures in your application of choice.
Objects that need to be divided have the suffix '_divide'

max 2012 users may need to 'unhide all' as the file was backsaved from a newer version of max.

HDR not included.
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