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Tropische Sammlung 2 (2) 3D-Modell

$499
oder
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- Alle erweiterten Verwendungen
Mitgelieferte Formate
3ds Max 2010 V-Ray
3ds Max 2010 V-Ray

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3D Modell Spezifikationen
Produkt ID:914624
Veröffentlicht:
Geometrie:Polygonal
Polygone:1
Scheitelpunkte:1
Texturen:Yes
Materialien:Yes
Manipulierten:No
Animiert:No
UV-kartiert:Yes
Unverpackte UVs:No
Künstler
TurboSquid Mitglied seit December 2014
Derzeit verkauft 2164 Produkte
Erfolge:
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Beschreibung
HIRES MODEL OF A BEACH IN THAILAND

>>> Scene Information

- the scene uses the Multiscatter plugin: you need this plugin to render the palmtrees!!!
- the scene is prepared for vray
- the scene uses Linear Workflow
- polies scene multiscatter: 1.408.966

>>> Geometry

- very hires rock geometry
- the stack is still available
- you can decrease/increase the level of detail of the rock by adjusting the turbosmooth iteration value
- the palmtrees are distributed using Multiscatter: you need this plugin to render the palmtrees!!!

>>> Materials

- the scene uses vray materials
- the scene uses a multisubobject material
- all maps are in the multiscatter archive
- the rock texture has an 8k resolution (diffuse, specular and normal map)

>>> Lightsetup

- the scene uses a vray daylight system with vray phyical camera
- the scene is set up for LWF

>>> Formats

- 3dsmax 2010


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HI RES MODEL OF A TROPICAL ISLAND

>>> Scene Information

- the scene is prepared for V-Ray
- the scene uses Multiscatter as Plugin. you need to have this plugin installed to render the palmtrees!
- the scene uses Linear Workflow
- all maps are included
- all previews are renderoutputs
- the scene is modelled in [cm]
- the main preview images shows the scene with some post effects

>>> Geometry

- the mountain geometry uses Turbosmooth and several deformation modifiers
- the stack is still available
- you can change the settings of the look of the rocks
- the palmtrees are midres resolution and scattered using the plugin Multiscatter
- the palmtrees on the mountain use a different multiscatter distributor which is not renderable - just for distribution
- all objects are named
- the whole landscape model is 5x5km
- the water surface is a basic surface with bumped waves
- the reef is a seperate object which uses V-Ray displacement and a waterlevel to elevate the reef over the ground
- the stack of the ground is still available

>>> Materials

- all maps are included
- use asset tracking to point to the maps folder
- all materials are named
- the rock texture is a 3k jpg texture
- the palmtrees use a multisubobject material

>>> Light Setup

- the scene uses a V-Ray sun with V-Ray sky and a V-Ray camera
- the scene is set up for LWF
- you can open the scene and render to receive the very same result as shown in the preview images.

>>> Formats

- 3dsmax 2010


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HIRES MODEL OF A TROPICAL BEACH RESORT

>>> Scene Information

- the scene uses the Multiscatter plugin: you need this plugin to render the palmtrees!!!
- the scene is prepared for vray 2
- the scene uses Linear Workflow
- polies scene: 5.247.860
- the scene is very memory consuming: I recommend at least 8gb of RAM!!!

>>> Geometry

- the beach segment is 1200m long
- the stack of the models is collapsed
- sand: UVW 1
- sand: micronoise UVW 2
- reef UVW 4
- the palmtrees are distributed using Multiscatter: you need this plugin to render the palmtrees!!!
- the roof uses max' internal hair system - you need vray 2 to render this (there is instruction included how to use it)

>>> Materials

- the scene uses vray materials
- 2 versions of the ocean are availble...with and without waves...simply assign the material.
- the reef is textured using a blend material - it blends from reef to sand
- waves texture: 12k resoltion
- reef texture: 8k
- sand texture: 4k

>>> Lightsetup

- the scene uses a vray daylight system with vray phyical camera
- the scene is set up f
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