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Apple iPhone X Alle Farben 3D-Modell

durch 3dtoss
3D-Modelllizenz: Standard    Upgrade-Lizenz
Nov 22, 2017
CheckMate Pro Zertifiziert
FORMATE
NATIVE
3ds Max 2010  |  V-Ray Adv 2.10.0
Cinema 4D R11  |  Default Scanline
3ds Max 2010  |  Default Scanline
3D Studio
FBX
OBJ
3D Modell Spezifikationen
20,715 Polygone
24,725 Scheitelpunkte
Polygonal Quads/Tris Geometrie
Texturen
Materialien
UV-kartiert
Mixed Unverpackte UVs
Produkt ID: 1224169
1169 Produkte
Seit 2010
931
High Detailed Apple iPhone X All Color 3d model with TurboSmooth modifier.
The main format is 3ds Max 2010, also available in many formats.

Formats:
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3ds Max 2010 and all higher versions.
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* 3ds Max 2010 V-Ray (3 files- 2 singles and 1 group)
* 3ds Max 2010 Standard (3 files- 2 singles and 1 group)
* Cinema 4D R11 (3 files- 2 singles and 1 group)
* 3ds
* obj and
* fbx

The main format is 3ds Max 2010.
3ds Max 2010 V-Ray and Standard material scene are included into individual archive.
All textures, Materials and HDRI map are included.

.c4d and .fbx formats contains medium high-poly.
.3ds and obj format comes from low poly.
Except HDRI all textures included separately for all formats into each zipped folder.
Other formats may vary slightly depending on your software.

Poly Count : 3ds Max version (For Each)
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With TurboSmooth OFF = 20,715
With TurboSmooth ON = 82,549 (Iterations=1)
With TurboSmooth ON = 330,196 (Iterations=2)

Geometry: 3ds Max version (For Each)
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Clean, polygonal, edge-loop, quads/tris based and smoothable (Subdivision ready) poly geometry.
Tris = 311 = 1.50%
Quads = 20,408 = 98.50%
NGons = 0 = 0%
Overlapping Faces = 0
Overlapping Vertices = 0

The Cinema4D version (For Each):
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Polygons = 82,549
Vertices = 90,670
Made up of only quads.

Final images rendered with V-Ray Adv 2.10.01.
No Photoshop or compositing used, Product is ready to render out-of-the-box.
V-Ray Light and camera are included in the file.

Model built to real-world scale (mm).
Model is placed to 0,0,0 scene coordinates.
Objects are in a layer and grouped for easy selection
Every part of the model is named properly and is in a group for easy selection.
Texture and material names correspond to model name.
The model is efficiently UV unwrapped.
Non-overlapping UV's are applied where it is necessary.

Texture resolution:
01. Maximum: 2,048 X 2,048
02. Minimum: 1,262 X 2,719

Texture format: JPEG (.jpg).

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3ds Max 2010 and all higher versions.
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