A very high quality recreation of Sniper/Rider Joe from the Megaman video game series. All objects are modeled purely in quads with clean edge flow and topology. The Turbosmooth modifiers are left un-collapsed so you may modify the low poly base resolution meshes as seen fit. With some minor 'cleaning up', it can also be rigged, animated and exported for use in game engines. Great for 3D printing as is!
All pieces are already UVW unwrapped and ready to be textured.