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2014 Ford Fiesta ST

Jun 25, 2015
CheckMate Pro Certified
FORMATS
NATIVE
3ds Max 2010  |  V-Ray 2.20.02
3ds Max 2010  |  Default Scanline
Lightwave 9.3  |  Default Scanline
Cinema 4D R12  |  Default Scanline
Maya 2011  |  mental ray 3.8.1.26
3D Studio
FBX
OBJ
3D Model Specifications
123,507 Polygons
138,805 Vertices
Polygonal Quads/Tris Geometry
Textures
Materials
UV Mapped
Mixed Unwrapped UVs
Product ID: 935116
337 Products
Since 2005
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High detailed 3D model of 2014 Ford Fiesta ST with interior.

Main features:

   - Originally created with 3ds Max 2010
   - Two .max files with V-Ray and Standard 3ds Max materials
   - MeshSmooth is still in the history for .max format (MeshSmooth level 1 is set for all objects)
   - Separate objects like body, wheels and doors. Total number of objects is 20. All objects are intelligently named
   - Doors can be opened
   - Unit system is set to metric. Real-world scale
   - All textures and materials are included and assigned
   - 8 textures, which vary in resolution from 86x87px to 3072x3072px
   - Previews rendered in 3ds Max 2010 with V-Ray 2.20.02

Special notes:

   - Cinema4D and LightWave medium and high poly files geometry consists of all quads
   - .obj format is recommended for import in other 3d software. If your software doesn't support .obj format, please use .3ds format; .obj format was exported from 3ds Max. The geometry for .obj format is set to quads
   - .max files can be loaded in 3ds Max 2010 or higher. In order to use V-Ray rendering setups and materials, V-Ray 2.20.02 or higher is required

Polycounts:

   - .max format (only one file included with MeshSmooth level 1 applied to all objects):
       • no MeshSmooth: 123,507 faces and 138,805 vertices
       • MeshSmooth level 1: 493,949 faces and 524,680 vertices
       • MeshSmooth level 2: 1,975,796 faces and 2,037,314 vertices

   - .fbx, .mb and .obj formats (3 files included for each format):
       • low: 123,507 faces and 138,805 vertices
       • medium: 493,949 faces and 524,680 vertices
       • high: 1,975,796 faces and 2,037,314 vertices

   - .lwo and .c4d formats (3 files included for each format):
       • low: 123,506 faces and 138,803 vertices
       • medium: 493,949 faces and 524,672 vertices
       • high: 1,975,796 faces and 2,037,314 vertices

   - .3ds format (3 files included):
       • low: 246,933 faces and 209,053 vertices
       • medium: 987,898 faces and 662,790 vertices
       • high: 3,951,592 faces and 2,340,692 vertices
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