It is an exact copy of Thorvaldsens medallion called 'Night'. The files include: 1. Lowpoly (4 000 triangles) uv mapped, .obj model. 2. Decimated, high resolution .obj model (250k triangles)/ uv mapped 3. ZTL file with four subdivision levels/ uv mapped 4. A pack of 13 textures (4096x4096) with shading. Textures include diffrent marbles, sandstones, bronze, copper, and alabaster, cavity map, normal map (global and tangent) and an ambient oclusion map. All the work, including uv mapping, was done in zbrush. In order to import the the textures back to zbrush, they may need vertical flipping.