This is a generic radiotelescope made of quads and tris. The obj file is subdivided into seperate labeled parts to make it easy to texture. The .fbx is a single mesh without textures. Very easy to make an impressive array of these for demonstration or gaming purposes. Medium level of detail, non subdivided, but subdividable with hypernurbs, turbosmooth or equivalent.
The .c4d file has the complete telescope with a lot of procedural elements to tweak and is rigged with expresso to make it move.