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Sculpture Collection 2

$399$299.25
or
Royalty Free License
- Editorial Uses Allowed
Extended Uses May Need Clearances
The intellectual property depicted in this model, including the brand "pieta", is not affiliated with or endorsed by the original rights holders. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
Included Formats
3ds Max 2012 V-Ray 2.3
3ds Max 2010 V-Ray 2.3
ZBrush 4R6
ZBrush 4R5
ZBrush 4r6
3ds Max 2010 V-Ray 2.3
3ds Max 2010 V-Ray 2.3
3ds Max 2010 V-Ray 2.3

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3D Model Specifications
Product ID:883041
Published:
Geometry:Polygonal Quads/Tris
Polygons:1,019,338
Vertices:670,862
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Mixed
Artist
TurboSquid Member Since November 2010
Currently sells 157 products
Achievements:
Product Rating
2 Ratings Submitted
Categories

Legal Notice: The intellectual property depicted in this model, including the brand "pieta", is not affiliated with or endorsed by the original rights holders.

Description
Statue collection of Augustus de Prima Porta, Laocoon and His Soons and Pieta Michelangelo Buonarroti rendered in 3ds max 2012.

You will find the collection under an single max scene and also separeted max files, plus Zbrush ztl files.

Buy this collection and you will save 299 $

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Statue of Emperor Augustus de Prima Porta


-4096 pixels marble .jpg maps , normal map, diffuse and displacement

Also you will find the .ztl file of the Statue, if you want to decimate him.
I have render him with Displace set up at Modifier.

Zbrush 4R5
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3D Statue Model of Laocoon and his sons


V-Ray Material set up as V-Ray materials for marble shader.


Rendering was done in 3ds Max 2012 with V-Ray 2.3

Also you will find the .ztl file of the Model, if you want to decimate him.

I have render this model using Gamma 2.2 with Frame Buffer .

ZBrush 4R6

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Pieta Statue, by Michelangelo Bunoarroti


-4096 and lower pixels maps ,diffuse and displacement

-marble shader set up as V-Ray materials in 3ds Max material editor .


Rendering was done in 3ds max 2012 with Vray 2.3

Also you will find the .ztl file of the Statue, if you want to decimate him.
I have render him with Displace set up at Modifier.

Zbrush 4R6
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