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Material ID Organizer - demo

Free
Royalty Free License
- All Extended Uses
Royalty Free License
- All Extended Uses
Included Formats
MaxScript v1.00
Specifications
Product ID:874332
Published:
Downloads:14170
Host Application:3ds max
Host Version:All
Artist
TurboSquid Member Since March 2014
Currently sells 50 products
Achievements:
Product Rating
6 Ratings Submitted
TitusLVR
Mar 12, 2015
Hello! It's a great tool and helpful and convenient. but IDs adjusting not too often operation for me and also we have standard way to assign IDs. And i think you can make donate system, and make it free. Aslo can you give me a full version to try all functionality. And if i like it i will make a donate for this script.
Thank you for your scripts. Great job.
triza2
Jul 8, 2015
andrewsaltykov
Nov 13, 2016
exellent
member4847584146
Oct 8, 2018
It''s great! It made me millionaire!
member1498652390
Dec 7, 2018
Script really impressive ! Great time keaper
member8714148082
Aug 27, 2019
3
Description
This is test/demo version of Material ID Organizer (MatIDs are used to render material masks with MultiMattteElement)

It will let you quickly organize Mat IDs in the scene and create MultiMatteElelemnts:

-Multiselect and change ID
-Reset all MatId to 0 (select all -> press 0 button)
-Select on list by ID (switch 'change' -> 'select' or 'add to select')
-Select materials by scene objects
-Create / refresh MuliMatteElements (not available in demo version)
-Sorting materials by Name, ID, Type or Material Editor Slot (not available in demo version)

Right click menu:
-Show in Material Editor
-Select Objects by selected materials (not available in demo version)
-Refresh

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How to Use:

-It's a sript only so simply drag and drop to 3ds max.
-To change ID -> Select materials -> choose 'change' mode -> press ID button to apply new ID
-To select materials with specific ID -> choose 'select' mode -> press ID button
-To reset all to ID 0 -> choose 'change' mode -> select all -> press 0 button
-If Material Editor is open and you can check 'Autoupdate Material Editor' every change, but it can slow down the process
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Note:
Demo / test version does not support Multi/Sub Materials
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Let me know what you think
Pixamoon
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