BRUTUS is a goofy quadruped rig for animation purpose use.
_______________________________________________ 1.IK-FK/ribbon spine setup. 2.IK-FK stretch arms and legs (optional). 3.Blendshapes are still located within the scene file, only hidden. You may add more if you wish. 4.Model is fully UV unwrapped, textured and comes with editable Photoshop materials. 5.Detailed joint base facial setup with assistance from deformations. 6.FK-Dynamic Tail switch. 7.Eyes may appear as a black surface shader, but they are textured, animate them in render viewport 2.0. 8.Character is already set for easy access to animating. 9.Character can be scaled up or down through the root control.
Make sure to reference the character instead of popping him in the Maya scene file.
To view demonstrations then please visit the vimeo link below.