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In the folder'maps' you will find all the maps and the HDRI, used for rendering. The preview images are from the first preview vray scene. Based on subdivided geometry (turbosmooth).
01.HTC Desire 300 No turbosmooth: 17033 vertices, 15708 polygons. With Turbosmooth on=2 : 246465 vertices, 482023 polygons.
02.HTC Desire 500 No turbosmooth: 25483 vertices, 23288 polygons. With Turbosmooth on=2 : 342333 vertices, 668066 polygons.
03.HTC Desire 601 No turbosmooth: 30682 vertices, 28039 polygons. With Turbosmooth on=2 : 438234 vertices, 857218 polygons.
04.HTC Desire 610 No turbosmooth: 16441 vertices, 15280 polygons. With Turbosmooth on=2 : 210965 vertices, 411602 polygons.
05.HTC Desire 700 dual sim No turbosmooth: 32675 vertices, 28749 polygons. With Turbosmooth on=2 : 455509 vertices, 883494 polygons.
06.HTC One Max No turbosmooth: 41174 vertices, 37163 polygons. With Turbosmooth on=2 : 575714 vertices, 1123044 polygons.
07.HTC One Mini No turbosmooth: 36993 vertices, 33152 polygons. With Turbosmooth on=2 : 514514 vertices, 1001425 polygons.
NOTE: Vray is required for the Max scene. The .3ds,.fbx formats are geometry with texture Mapping coords. Standart materials with the map paths are attached. The 'obj.zip' is only geometry with texture Mapping coords.No materials attached. You can take the maps from the .max.zip. and use them.