Model with subdivision/subsurf level 0 have 23k faces(as wireframes); with optimal subdivision for close up as previews: 106668 faces.
Files provided: - native .blend: simply unzip blend+textures.zip; materials are for cycles renderer. Ailerons,elevator and rudder are rigged using costrains and drivers (not 100% accurate): simply rotate the servomotor arm to rotate the surface, see last two images. - .obj (with .mtl) and fbx: there are two versions: with subdivision level 0 (as wireframes) or with optimal subdivision, as other images. You may need to reassign textures and you will need your own materials. Rigging not included in obj and fbx. - textures: 1 .jpg+ 2 .png +1 .svg .The .svg (Illustrator, Inkscape) can be used to edit the aeroplane livery, if needed.