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Cartoon Boy

Royalty Free License
- All Extended Uses
Included Formats
Dec 18, 2013
CheckMate Pro Certified
Maya 2012 mental ray
Maya 2012 mental ray
FBX 2012
OBJ 2012
Collada 2012
OBJ 2012
How to use the Rig - Guide

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3D Model Specifications
Product ID:786266
Geometry:Polygonal Quads only
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
TurboSquid Member Since February 2011
Currently sells 106 products
Product Rating
1 Rating Submitted
May 15, 2014
OK character and good switch IK/FK. I''m disappointed about the eyelids which are way too big when you close the lids, and the mouth is def lacking basic ctrl to make nice and appealing mouth shapes. Too $$$ for what you get at the end, I would not recommend this rig for feature film quality animation.
Cute Kid Boy 3d Model.
Completely UV mapped, smoothable , made with Maya.
Ready to render. All UVs grouped into one 0 to 1 UV space.

High resolution textures:

color 4096 x 4096 (TGA file format)
specular 4096 x4096 (TGA file format)

Formats included:
.ma (Maya 2012 ASCII)
.obj (Alias Wavefront)
.FBX (Autodesk)
This model has a clean geometry. All the items in the Maya scenes are named properly.

Faces count (ALL QUADS):

Face = 1814 faces.
Hair = 1715 faces.
Vision = 1000 faces.
Interior mouth = 600 faces.
nterior mouth = 2310 faces.
Body and clothes = 9980 faces.

Total = 15109 faces

Plus 2 spheres for the lighiting setup = 760 faces

To render the Maya file in mental ray you will need to press the '3' button on the keyboard for the Smooth Mesh Preview.

The Maya file includes a lighting setup that uses 2 Spheres one for reflaction and the other for Final Gather , plus 2 directional lights. Correct color management is set in all the files in Maya.

The preview images in the above presentations are all rendered with no post work. The image with the character in an open field has been rendered using an HDR image that is not included in the download.

The model is rigged. A guide on how to use the rig is included in the download. The model is animated . A single loop walk animation is included in the Maya from frame 0 to frame 24.

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