A high detail Turkish Bagel 3D model. Original name is Simit.
The model is made in ZBrush with different sub-division levels. Then the model is exported to other file formats with texture maps and normal maps. The written polygon count is for all the formats except the native ZBrush file and Unity asset.
The Unity asset polygon count is much smaller (low-poly) and engineered to use in mobile applications and games. All the necessary materials, texture and normal maps are in the package and ready to use.
This model is great with tiny details for close-up renders but is also great to use in animation or games with very different formats and polygon counts.
All format packages are zipped with texture and normal maps and error free.
Texture map and Normal map are 2048 x 2048 pixels.
The polygon count for low-poly Unity asset is 818, vertices count is 409.