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--Rendering-- Renderd by Default Scanline Renderer (3Ds Max)
--Textures-- The textures are hand made or made from photos/source images with UV Unwrap
--Rigging & Animation-- The Project is rigged by morphering modifier and attribute holders on the Body of the camera Lens_Open Lens_Zoom Battery_Cover_Open Battery_Out Flash_Up Byt there is no animation (not animated)