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It's a high detailed photoreallistic PC mouse, Thermaltake Level10M
You can use Max 2010~2013 for rendering with Maxwell render and V-Ray. You can also use FBX, OBJ, 3DS format for Polygonal tools and 3dm, SAT, igs for Nurbs modeler.
Notes for FBX format : 1. There are two version included (N-gons & Triangles mesh) 2. It's compatible with Maxwell material if you use FBX2013.3 version.
In .Max and .3DM file, there are the same named layers embeded. So if you need more subdivided mesh for some parts, you can easily replace them from original Nurbs model. In my case, I used 3DM->FBX->3dsMax converting process.
Additional MXM material files are included in texture package for color variation.
Objects / Polygon / Vertex count is (case of max2013 file) ;
Objects : 45 Vertex : 41694 Polygon : 31262
Camera setting and 7 bitmap textures and a HDRI(3200x1600) is included with Studio Lighting Setup.