This 3D male character is fully textured, rigged with biped, ready for animation in 3DS Max.
The zip holds a transparancy texture and a diffuse texture.
I made this model as an assignment (businessman with bionic head calculator) from an existing model. I created the head myself in zbrush, skinned it, rigged it and joined it to this low poly character.
The bitmaps are easily changed if you want it to look a bit nicer. Enjoy!