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Anny

$149$111.75
or
Royalty Free License
- All Extended Uses
Included Formats
ZBrush 4 R4
Maya 2013 mental ray 3.10.1.4

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3D Model Specifications
Product ID:731038
Published:
Geometry:Polygonal
Polygons:46,698
Vertices:46,698
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since August 2006
Currently sells 24 products
Achievements:
Product Rating
Unrated
Description
Woman, high detailed, textured model.

Maya + Zbrush PROJECT (.zpr)+ obj

-- Features -

Two hair systems included: nHair in Maya and Fiber mesh in Zbrush.
Mental ray render in Maya and BPR in Zbrush.
Maya skin shder used with epidermal, subdermal, diffuse textures 4096x4096.

-- Textures --

Diffuse map: 4096x4096 .tif, .map
Subdermal map: 4096x4096 .tif, .map
Epidermal map: 4096x4096 .tif, .map
Dispalcement map: 4096x496 32bit .tif, .map
Normal map: 4096x4096 .tif, .map
Eye diffuse map: 1024x1024 jpg

-- Geometry --

Model.obj 47696 polygons
Eyelashes.obj 1764 polygons
Eye.obj 1920 polygons


-- Zbrush project --

(.zpr) file contains ZTL, Materials, Lights setup, Reflection and Transparency setup, HDR images, other Textures.
BPR render: SSS, soft shadows, lights, HDR reflections, render passes.

-- Geometry --

ZTL contains 5 subdivision levels.
Lower level(1) - 47 598 polygons
Highest level(5) - 13 millons
For Eyelashes and Hair were used fiber mesh.

-- Materials --

Skin material with SSS shader and rendering setup.
Eye material with eye texture 1024x1024
Eye outer material with envirement reflection shader.
Hair matcap material.

-- Textures and UV's --

All textures are embedded and also can be exported directly from Zbrush 4R4.

HDR environment texture
Eyes textures
Body texture
Polypaint on the body.

You can create your own new textures with resolution higher than 4096x4096 px. For it was configured Multi Map Exporter for quick normal, displacement 32 and diffuse textures export.
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