Product makes use of 1K textures and is lit using a 2k HDR which is also included and is covered under the same royalty-free license. The HDR is not for re-distribution.
Product has clean topology designed for subdivision. Product makes use of V-Ray Subdivision and Subdivision Displacement. Rendered using V-Ray 2.30.01 materials and V-Ray HRDi. Bloom Effect is a V-Ray Lens Effect handled in renderer. No additional post-processing is used.
Product is grouped into a single unit for easy manipulation. All objects, materials, and map nodes are named for easy identification.
Product includes a light within the object group. This light is imbedded within the glass, so a simple rig has also been provided for easy manipulation of intensity and light color. Light color is determined by temperature in Kelvin, so you can precisely dial in the proper light color for a particular bulb. A readme is included in the file that more thoroughly details how to use the rig.