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3d Model - Male Underwear & Suit

Royalty Free License
- All Extended Uses
Included Formats
Maya 2012 mental ray
3ds Max 2011 mental ray
ZBrush 4
FBX 2012.1
OBJ 2012

Complete Confidence

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3D Model Specifications
Product ID:677197
Geometry:Polygonal Quads only
UV Mapped:Yes
Unwrapped UVs:Mixed
TurboSquid Member Since June 2012
Currently sells 1 products
Product Rating
2 Ratings Submitted
Aug 15, 2016

Male low-poly model in Underwear ready to use in videogames and for architecture renders at medium distance, originally created for a Virtual Mall. Fully textured and rigged, ready to be animated.

The model is fully quads with nice edge loops and animation friendly topology. Great base mesh for any artist to modify or use as reference. Included the ztool.

Also included a animation of a walking cycle for the underwear version. one set of hair, one fully rigged version of the character with a suit & 5 additional poses as gift in all formats!


Native : Maya 2012

Included Formats : MAX / FBX / OBJ / ZTOOL

Scale: 1:1 ( cm units)

Polygon Count:
                  Underwear : 5236
                  Suit : 3664
                  Hair : 380

Textures : PNG & TGA.
One set for each Underwear / Suit / Hair.
                          Diffuse : 1024 x 1024
                          Specular : 1024 x 1024
                          Normal : 1024x1024
* Remember to download

Render: Native Mental Ray, and also can be rendered with any third party.

Rigging : Maya version is completely rigged with nice curve controls for custom animations.
Maya Rig features:

                          Reverse lock Foot. For advanced control over ankles, feet ball, and toes.
                          Spine stretchy feature. IK Spline technique based on Weta Digital.
                          Spine advance twisting performance.
                          Chest advance control. Can be used independently or following body.
                          Fk Arms. Better for animations required for this character.
                          Fingers global control. Presets for open/closed & spread/contract of hand fingers. Making it easier for finger posing.
                        Rotate orders established to avoid gimbal lock.

3dMax Rig :Skeleton and Skinning Exported from Maya. Fully Functional and Pose-able.

FBX Rig: Skeleton and Skinning Exported from Maya. Fully Functional and Pose-able.

Feedback is welcomed! So don't hesitate to contact me.

MAYA FIXES VERSION : 14 - 06 - 2013

- Relative textures! Fixed issue with texture paths being absolute instead of relative. Just have to set up your directory project correctly before opening the scene.

- Rigged the Suit! Included in the maya files.
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