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Coasters

by 3OID
$19
or
Royalty Free License
- All Extended Uses
Included Formats
Apr 17, 2012
CheckMate Lite Certified
3ds Max 2009 V-Ray 1.50 SP2
3ds Max 2009 mental ray
3ds Max 2009 Default Scanline
OBJ
3D Studio
Previews

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3D Model Specifications
Product ID:666375
Published:
Geometry:Polygonal Quads/Tris
Polygons:1,154
Vertices:1,177
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Mixed
Artist
TurboSquid Member Since December 2011
Currently sells 26 products
Achievements:
Product Rating
Unrated
Description
This product contains render scenes for Vray and Mental Ray and a scanline version.

Each scene contains 8 models (4 holders and 4 coasters) with different subdivisions (Low to high poly from left to right) and a grouped model containing all meshes with modifiers. The grouped model consists of 6 instanced coasters and the holder.

The mesh of the Holder and coaster consists out of 2 elements , the metallic top and the foam bottom.
The coaster has unwrapped UVW's and the holder has UVW Mapping . There are 7 different material (texture) options in the editor: the default material, scratched material, 2 foam options and 3 unique designs (coffee, beer and cola).

The .UVW file is present in the texture folder.

The polycount in the description is the count of the holder and one coaster of the lowest subdivided model.
The model is build in real world scale

Low:
Polys Holder: 920    Polys Coaster: 234        
Verts Holder : 927    Verts Coaster: 250

Mid-1:
Polys Holder: 3652   Polys Coaster: 931
Verts Holder:   3699    Verts Coaster: 966

mid-2:
Polys Holder: 14608   Polys Coaster: 3724
Verts Holder:   14707    Verts Coaster:   3792

High:
Polys Holder: 58432   Polys Coaster: 14896
Verts Holder:   58635   Verts Coaster: 15030

Render scenes are also included (The ones that say rendered in vray or mental ray).

additional formats are .obj, and .3ds each have 8 models, 4 coasters and 4 holders with different subdivisions (high ,mid-1, mid-2 and low). Textures may have to be retargeted.

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