GERMAN - WWII PANZERKAMPFWAGEN I AUSF A LIGHT TANK **************************************************************************** High quality German WWII Sd.Kfz. 101 Panzerkampfwagen I Ausf A Light Tank 3D model with detailed constructions and photo-realistic presentation.
PRODUCT FEATURES ************************* >> Professionally created models and textures. >> Extremely detailed modeling down to the nuts and bolts. The entire set consists of more than 3,100 individual objects. >> Physically accurate constructions. >> The model is accurate to the real-world scale of the vehicle. >> All geometries can perform as low poly models for distance renders. >> All geometries can be subdivided / smoothed into high definition models for closeup renders. >> Professional created UV sets. >> Accurate and realistic high-resolution textures. >> Include all essential maps such as color, bump, and specular. >> Include professionally created studio lighting and stage as a bonus. >> Features realistic Mental Ray rendering with Raytrace Shadows. >> Superb file organization. All components are intelligently grouped and layered. >> All components are uniquely and intelligently named to be easily identifiable and to avoid clashes. >> No extra setup or third party plug-ins required. Can strictly be on open-and-render bases.
INVENTORY LIST ******************** .mb (Maya 2008 or later) .ma (Maya 2008 or later) .fbx (FBX 2006 or later) .obj .tif (21 textures in TIFF format)
TECHNICAL SPECIFICATIONS *********************************** Polygon Count: 663,863 Vertices Count: 683,899 Number of materials: 7 Number of textures: 18
TEXTURE SPECIFICATIONS ******************************** 6 texture maps in 2048x2048 resolution 3 texture maps in 6096x6096 resolution 6 texture maps in 4096x4096 resolution 3 texture maps in 2988x928 resolution
Please note: The polygon count, material count, and texture count does not reflect the stage. The stage has 400 faces, 382 vertices, 1 material, and 3 texture maps at 4k each. The dark room stage is included as part of the bonus. There were no post modifications done to the preview renders. The scene will render exactly the same as the beauty pass previews upon selecting the appropriate division level.
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