Special Offer! Off

:::
Selected items only. See more offers in My Account.

Cathedral of Maringa

$29
or
Royalty Free License
- All Extended Uses
Included Formats
3ds Max 2010 V-Ray 1.5
3ds Max 2010 V-Ray 1.5
3D Studio
FBX
OBJ
Other
Other
Other
Other
Other
Other
Other
Other
Other
Other
Other

Don't see the file format you need?

Free File Format Conversion

Complete Confidence

Have questions? Chat with us now.

Live Chat Now 24/7
3D Model Specifications
Product ID:648911
Published:
Geometry:Polygonal
Polygons:3,520
Vertices:3,285
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Mixed
Artist
TurboSquid Member Since September 2010
Currently sells 48 products
Achievements:
Product Rating
Unrated
Description
Cone shape of the cathedral makes it the most distinguishable structure in entire Maringa city. With a height of 124m, Cathedral of Maringa is the tallest church in South America and the 16th tallest in the world. The construction of this Roman Catholic cathedral was started in the year 1959 and took nearly took 13 years to get completed. It was opened only in the year 1972.
Architect José Augusto Bellucci
______________________________________________
low poly realistic model, fully detailed and textured Cathedral of Maringa . Comes with detailed textures.
Originally modelled in 3ds max 2010. Final images rendered with Vray.
----------------------------------------------------------------------------
- High quality polygonal model - correctly scaled accurate representation of the original objects.
- Model is fully textured with all materials applied.
- No part-name confusion when importing several models into a scene.
- No cleaning up necessary, just drop your models into the scene and start rendering.
- No special plugin needed to open scene.
---------------------------------------------------------------------------
Cathedral of Maringa model contains 4 Lods
lod1 contain 3520 polys
lod2 contain 1568 polys
lod3 contain 789 polys
lod4 contain 34 polys
----------------------------------------------------------------------------
Set of the textures
lighting map use 2 map channal
- diffuse                  1024x1024
-specular               1024x1024
-normal bump       1024x1024
-Self illumination 1024x1024
-lighting map          512x512
-reflaction map      1024x1024
----------------------------------------------------------------------------
File formats:
- 3ds Max 2010
- 3ds Max 2010 (studio for quick render)
- OBJ (Multi Format)
- 3DS (Multi Format)
- FBX
Related Products
More Products by Artist