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Green Sea Turtle

Royalty Free License
- All Extended Uses
Included Formats
Nov 21, 2011
CheckMate Pro Certified
Maya 2011 mental ray 3.8.1
OBJ 2011
Autodesk FBX FBX 2011
Turtle_MayaSoftware.zip
Scene files for Maya software-render only version

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3D Model Specifications
Product ID:637054
Published:
Geometry:Polygonal Quads/Tris
Polygons:1,256
Vertices:1,223
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since October 2004
Currently sells 18 products
Achievements:
Product Rating
Unrated
Description
--originally created with Maya 2011--

|| SPECS ||

- Model is a set of 3 meshes: the manifold turtle surface and two separate eyeballs
- 1512 faces / 2450 tris, 1231 verts unsmoothed
- preview images rendered using mental ray for Maya 2011 (note: maya software-only version available, see below)
- materials on the turtle and eyeballs are mia_material_x
- all textures are hand painted / photoshop composites
- all textures are supplied in uncompressed TIF format
- the material on the eyeballs is procedural glossy black
- the material on the shell it utilizes three separate texture channels:

Texture dimensions:
- 3072 x 3072 Diffuse
- 3072 x 3072 Specular
- 3072 x 3072 Bump

|| GENERAL CHARACTERISTICS||
- all edgeloops are thoughtfully spaced and oriented
- model is Y-up and centered at 0,0,0
- model is real world scale for an adult turtle at 105cm long
- all objects and materials have meaningful names
- the scene file directly references the textures in the same folder
- texture path names have been stripped
- the turtle model and render scene elements have been organised into groups

|| Non-mental ray version available ||

For a non-mental ray version of the turtle, please download the Turtle_MayaSoftware.zip package from the Product File Downloads section. A free preview render jpg of the maya-only version for checking before purchase can be downloaded from the Previews section. The Maya software version:

- utilizes the same 3 TIF textures with Phong materials instead
- has a manual BRDF setup on the shell material for reflection falloff (all nodes are named)
- has a smooth operation in the history for the turtle mesh, which increases the poly count to 4386 faces / 8228 tris / 4120 verts

Enjoy!
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