This is a leopard frog, and it is rigged and ready for posing or animation, as Maya 2008 file type only. The rig would not export for .fbx or .obj, so those file types do not have the rig, just the model. The body and eyes are poly, but the eyelid is a nurbs circle with driven keys on the head controller so the frog can blink (.ma only, for .obj eyelid was converted to poly).
Shaders and textures are included (color, bump, specular). Poly/vert count is for the low version. A polySmooth has been applied but is in the history, so can be turned on/off and/or deleted. Poly count for high version is 14088 poly and 14054 verts.
I have included the light setup I used to render as a bonus.