|Unwrapped UVs:||Yes, non-overlapping|
The Heart was created in Maya 2009, and then sculpted in Zbrush for the high resolution details and then moved over to Mudbox for texturing.
If you are using a newer Maya software package then this product will open in that as well!
Included in this package is one, Maya 2009 scene that is set up with 3 point lighting, human heart with subsurface scattering shader, and all the textures mapped.
4096x4096 pixel textures allow for high detail look.
Textures include are, AO map, Color map, Displacement map, Normal map, Bump map, Specular map.
The texture nodes are all setup within the Maya file, however you may or may not need to reload the textures within the scene.
OBJ has been added for those who are using a deferent 3D designing software package. All the UV's are laid out and ready for textures that include to just be applied.
Again thank you again for your consideration on this product!