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Darts gold

by 3DUA
Royalty Free License
- All Extended Uses
Included Formats
3ds Max 2014 V-Ray 3.40.01
Autodesk FBX
OBJ
Other UE4
Other Unity5

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3D Model Specifications
Product ID:561342
Published:
Geometry:Polygonal
Polygons:97,174
Vertices:91,344
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, overlapping
Artist
TurboSquid Member Since October 2003
Currently sells 48 products
Achievements:
Product Rating
7 Ratings Submitted
cgidude
Feb 18, 2014
the 3DS file imports as a single piece model, no materials so it can't be seperated into components and textured, tried to import into latest Sketchup to switch formats but it crashed.
Description
This plant available with collection ID: 569594,
which was remastered in 2017 with higher res .png maps (2048*2048),   LODs added to some plants, added support for Unity 5 and Unreal 4, PBR(physically based rendering) ready, V-ray ready(3DMAX).

LOD1 - 17K polys, LOD2-96 polys.

Each plant was made with attention to details and love to Nature, based on real life scans. Pure lowpoly which still can be used equally in Archviz, games or VR.

All previews was rendered with Vray except those Unreal Engine 4 screens.

Each format has individual texture set:

3DMAX+V-Ray, FBX, OBJ
____________________________________
*000_plant_name.png         <--diffuse
*000_plant_name_n.png       <--normal
*000_plant_name_s.png       <--specular
*000_plant_name_t.png       <--translucency
*000_plant_name_back.png    <--back side diffuse(two sided leafs)
*000_plant_name_back_n.png <--back side normal

Unreal Engine 4(FBX+PBR texture set)
____________________________________
*000_plant_name_BaseColor.png                  <--Unreal Engine 4 base color with transparency
*000_plant_name_Normal.png                     <--Unreal Engine 4 normal map
*000_plant_name_OcclusionRoughnessMetallic.png <--Unreal Engine 4 metallic, smoothness

Unity 5 (FBX+PBR texture set)
____________________________________
*000_plant_name_AlbedoTransparency.png <--Unity 5 base color with transparency
*000_plant_name_Normal.png             <--Unity 5 normal map
*000_plant_name_MetallicSmoothness.png <--Unity 5 metallic, smoothness
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