Modular Goblins

Royalty Free License
- All Extended Uses
Included Formats
3ds Max 2017 Other
Unity 5.6.1
Autodesk FBX 2017

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3D Model Specifications
Product ID:1161525
Published:
Geometry:Polygonal Quads/Tris
Polygons:13,000
Vertices:6,600
Textures:Yes
Materials:Yes
Rigged:Yes
Animated:Yes
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since May 2017
Currently sells 1 products
Achievements:
Product Rating
Unrated
Description
A set of sixteen fully rigged and animated modular parts that can be used to create loads of different combinations of proper ugly, scary goblins. Each goblin has eight slots with meshes that combine seamlessly, and each mesh has a single 512px resolution PBR (specular based) material.

These goblins have been designed for use with the Unity engine and all the shots you see are in-engine renders.

There are two of each of the following slots:

Head
Body
Arms
Legs
Helm
Armour
Skirt
Weapon

There are a total of 9 animations as follows:

Idle
Idle, no weapon
Attack
Attack, no weapon
Attack, alternative (left hand punch)
Walk
Walk, no weapon
Run
Death

In the Unity package you will find a scene with a bunch of ready made goblins for those drag-and-droppers among you, which have an average of 12k polies each.


How To Make Your Own
If you want to create your own combination of goblin parts, here are the steps to do so easily:
1. Import all of the fbx files of each part you want to use.
2. Duplicate them, keeping a version with skinning information intact.
3. Combine all the duplicated meshes and weld the seams on the body.
4. Skin wrap them to the original meshes with the skinning information, using extremely low vertex and falloff settings like 0.0001.
5. Convert to a skin modifier and remember to make sure that the number of bones per vertex is set to 4.
6. Remember not to break the material groups.
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