|Unwrapped UVs:||Yes, non-overlapping|
The model was created in Maya 2018 with polygonal geometry.
The polygon count is 2962 with subdivision level 0, in smooth mode in rendered images-46376. The resolution can easily be changed.
Model is built to real-world scale using Maya's default metric measurement units-centimeters.
Cap circumference-57 cm.
ZIP-file contains all Maya project files. Also there is OBJ and FBX format files which can be opened with any other 3d modelling software.
The scene was rendered with Arnold Renderer (MtoA 18.104.22.168.)
Lighting scene is not included with the model.
TEXTURES are located in directory: cap/images:
1. Diffuse_map = 4096x4096 (diffuse map)
2. Specular_map = 4096x4096 (specular map)
3. Bump_map = 4096x4096 (bump map)
4. Normal_map = 4096x4096 (normal map)
Hope, you'll like it!