The Brain Tumor is procedurally shaded using sub-surface scattering for a realistic effect. A particle cloud creates the effect of nano bubbles suspended in a liquid medium. Volumetric lighting combined with mental ray environmental shaders create the perfect atmospheric ambiance to give this scene a sense of depth and realism.Lastly Film grain is artificially added to make the scene look like it was taken through a low resolution microscopic camera, the film grain can easily be removed in the effects panel if desired.
These models were made with efficiency in mind and offers the highest amount of detail with the least amount of polygons needed for that shape. This is very important to keep in mind if your creating a large scene with many objects. The efficiency of these models will help you create large scenes while maintaining system performance
Using this model can help created realistic and high definition renderings to convey research or information to a 3rd party for informative or promotional means.
This is the perfect package for those tight turnaround times, a completed animated scene with no work needed or customize it to fit your needs. Excellent for medical presentations and animations. This scene has been optimized to render as fast as possible even though it uses heavy atmospheric and volumetric shaders.