|Maya 2009||Other Maya 2009|
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Glass Diffuse: 256x256
Decals are in UVSet2 and not visible in Maya by default. But they are visible if you create a layered texture shader, or use in-engine shaders.
Highly detailed around the where you normally put your eye to support close-up viewing, eg. for ironsights in a game.
.max and .obj files coming soon.