This is an organically shaded model of Eukaryote animal cell anatomy. The Cell is rigged and animated, The cell is also procedurally shaded using sub-surface scattering for a realistic effect. This is a cross section of an ideal Eukaryote animal cell based of of models you might see in a science class.
Sub-Surface Scattering MR Shaders are then used to achieve an organic look. Lastly Film grain is artificially added to make the scene look like it was taken through a low resolution microscopic camera, the film grain can easily be removed in the effects panel if desired.
The scene works completely animated right out of the box as shown in the thumbnails.
This is the perfect package for those tight turnaround times, a completed animated scene with no work needed or customize it to fit your needs. Excellent for medical presentations and animations.