-4,326 tri poly count -modeled and rigged in 3ds max 2009 -rigged with bones -controller setup for rig -four separate models, head, left eye, right eye, and teeth with tongue -bones, helpers, controllers, and morph targets hidden -normal maps and diffuse maps along with material library included
Download comes with head model, rigged so that the head and neck can rotate around. Along with moving the jaw and tongue. The eyes have a look at constraint controller. Also uses reaction manager to affect the eye lids as eyes follow the constraint.