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Elephant 3D model

Royalty Free License
- All Extended Uses
Included Formats
Maya 2017 Other Arnold
ZBrush
Autodesk FBX
OBJ

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3D Model Specifications
Product ID:1206022
Published:
Geometry:Polygonal Quads only
Polygons:61,416
Vertices:62,269
Textures:Yes
Materials:Yes
Rigged:Yes
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since October 2016
Currently sells 5 products
Achievements:
Product Rating
Unrated
Description
High detail and realistic Elephant
Clean Uv
Model has clean topology,
rigged
Maya 2017 Arnold

Arnold renderer is
no plug-in (maya2017 default renderer)
maya 2017 Default Renderer
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Elephant Model object : Actual size object

Height from shoulder to paw : 3.2M
Length from head to tail: 4.8M

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Elephant: include files

Elephant(Rigged)_MB_mb(maya2017)
Elephant(Rigged)_MA_ma(maya2017)
Elephant_FBX.FBX
Elephant_OBJ.OBJ
Elephant_ZTL.ZTL(zbrush 4r7 p2)

Elephant_Skin_texture (8192x8192)
Elephant_Skin_Displacement (8192x8192)
Elephant_Skin_normal (8192x8192)
Elephant_Skin_spec (8192x8192)
Elephant_Eye_texture (2048x2048)
Elephant_HDRI.hdr

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Elephant model has:

Polycount (quads):
mesh: 61416
vertex: 62269

8192x8192 textures:
(Skin_texture, Skin_normal, Skin_Displacement, Skin_spec)

2048x2048 Texture :
(eye_texture)

-----------------------------------------------

subdivable polygons in Zbrush file:
(Elephant_ZTL.ZTL)
Zbrush 4r7 p2

----------------------------------------
Rig description:

Rig_MAINCtrl - control whole model

Rig_hip_Ctrl - control jump action model

Rig_spine_ctrl01 -   control rotation,move of spine
Rig_spine_ctrl02-   control rotation,move of spine
Rig_spine_ctrl03 -   control rotation,move of spine

Rig_Shouder_Ctrl - control rotation,move of Shouder

Rig_Neck_Ctrl- control rotation,move of neck

Rig_Head_Ctrl   - control rotation,move of head

Rig_Nose_Ctrl01   - control rotation,move of nose
Rig_Nose_Ctrl02   - control rotation,move of nose
Rig_Nose_Ctrl03   - control rotation,move of nose
Rig_Nose_Ctrl04   - control rotation,move of nose
Rig_Nose_Ctrl05   - control rotation,move of nose
Rig_Nose_Ctrl06   - control rotation,move of nose
Rig_Nose_Ctrl07   - control rotation,move of nose
Rig_Nose_Ctrl08   - control rotation,move of nose
Rig_Nose_Ctrl09   - control rotation,move of nose
Rig_Nose_Ctrl10   - control rotation,move of nose
Rig_Nose_Ctrl11   - control rotation,move of nose

Rig_Mouse_Ctrl   - control rotation,move of mouse

Rig_L_ear_Ctrl01 - control rotation,move of ear
Rig_L_ear_Ctrl02 - control rotation,move of ear
Rig_L_ear_Ctrl03 - control rotation,move of ear
Rig_L_ear_Ctrl04 - control rotation,move of ear
Rig_L_ear_Ctrl05 - control rotation,move of ear
Rig_L_ear_Ctrl06 - control rotation,move of ear
Rig_L_ear_Ctrl07 - control rotation,move of ear
Rig_L_ear_Ctrl08 - control rotation,move of ear
Rig_L_ear_Ctrl09 - control rotation,move of ear

Rig_R_ear_Ctrl01 - control rotation,move of ear
Rig_R_ear_Ctrl02 - control rotation,move of ear
Rig_R_ear_Ctrl03 - control rotation,move of ear
Rig_R_ear_Ctrl04 - control rotation,move of ear
Rig_R_ear_Ctrl05 - control rotation,move of ear
Rig_R_ear_Ctrl06 - control rotation,move of ear
Rig_R_ear_Ctrl07 - control rotation,move of ear
Rig_R_ear_Ctrl08 - control rotation,move of ear
Rig_R_ear_Ctrl09 - control rotation,move of ear

Rig_l_Eye_Ctrl   - control rotation,move of left eye
Rig_R_Eye_Ctrl   - control rotation,move of left eye

Rig_tail_Ctrl01 - control rotation,move of tail
Rig_tail_Ctrl02 - control rotation,move of tail
Rig_tail_Ctrl03 - control rotation,move of tail
Rig_tail_Ctrl04 - control rotation,move of tail Rig_tail_Ctrl05 - control rotation,move of tail
Rig_tail_Ctrl06 - control rotation,move of tail
Rig_tail_Ctrl07 - control rotation,move of tail
Rig_tail_Ctrl08 - co
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