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The blender format includes the lighting setup used to produce the above images.
Texture map dimensions are powers of two (i.e. 128, 256, 512, 1024 etc).
Textures are in the 256-512 range
All smoothing information, ambient, diffuse, specular, and specular highlight material properties are included in all formats.
blend: (quads and triangles)
Number of Vertices: 30868
Polygon Count: 29228
Obj: (quads and triangles)
Number of Vertices: 30855
Polygon Count: 29338
3ds: (all triangles)
Number of Vertices: 34024
Polygon Count: 57804