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I created this low poly Timberwolf/Madcat to balance out my portfolio, which had quite a few high poly models. My goal was to create the lowest poly Timberwolf I could, while still maintaining the level of detail that I desired. At 1,478 polys I'm rather pleased with the result.
As you can see, it is fully unwrapped and textured. The texture size used in the renders is a whopping 2048x2048 to make the texture look nice and crisp. It can, of course be scaled down to say, 1024x1024, 512x512, or even smaller if needed. The way I see it, you can always scale down, but you cant always scale up, which is why I start off with huge texture sizes.
The model is not rigged, but could be easily. The legs are like the only moving parts...the torso and guns just rotate.
With a rig and a scaled down texture, this low poly model would be ideal in any game engine.
As stated at the beginning of this description, I included the .pds photoshop file, so you can easily repaint the mech to whatever colors you wish, change the battle scarring/paint chips, etc.
Check out some nice renders in the preview section below.