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The 3d model based on a real car, created according to the original dimensions.
All objects and materials are intelligently named. Therefore, you can easy change all materials.(Attached screenshots of scene with names)
- Two .max files with V-Ray and Standard 3ds Max materials - TurboSmooth is still in the history for .max format (TurboSmooth level 1 is set for all objects) - Rendering scene with all lightning, materials, background setups is included. - No modifier collapsed (such as TurboSmooth) so you can easily set level of detail. - V-Ray materials included. - Unit system is set to centimeters. Real-world scale
Rar archive contains: 1. 'Lexus LFA LowPoly' with standard materials without TurboSmooth 2. 'Lexus LFA Vray' with V-Ray materials and lights, which you can see in preview images on studio renders. 3. 'Lexus LFA Standard' with simple standard materials Scanline and with TurboSmooth 4. Two libraries with V-Ray and Standard Scanline materials 5. Formats .fbx .obj and .3ds provided with TurboSmooth One texture of headlights and HDRI, wich was used in the rendering.