|3ds Max Texture|
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- Shape of brick/CMU pattern can easily be changed!
This material can be used for closeups AND aerial views!
This complex, procedural material uses two procedural stone materials (one for the mortar and one for the stone itself).
2. 12 high quality, tiled textures!!! (This is what it takes to make it procedural) - includes bump maps and displacement maps.
3. Max file with material [READ INSTRUCTIONS].
4. Detailed instructions to get you started.
This material (shader) was created in 3ds Max2010 using Mental Ray.
IMPORTANT: USES REAL-WORLD MAPPING COORDINATES! So make sure that your object or UVW map is set to use real-world mapping.