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Leadwerks Terrain Textures 1

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Product ID:456416
Color Depth:24 bit
Alpha Channel:No
Multiple Layers:No
TurboSquid Member Since April 2008
Currently sells 2 products
Product Rating
1 Rating Submitted
Sep 21, 2012
Most of the textures are really nice, but there is a flaw with some of the normals for the rock walls. For instance, for desert rockwall, the normal map is extremely blurry, making it useless.
The purpose of this product is to provide a cohesive set of terrain textures for a variety of environments. During production we paid a great deal of attention to the subtle tricks used in games like Crysis and Unreal Tournament 3 to achieve effective results. We found that by using the same base for all textures in a set we could produce results that blended together better. A special algorithm was written which fades mipmaps out to their average color as the mipmap level increases. This reduces tiling artifacts on far away terrain. We also created transition textures that create a natural transition from rock faces to flat ground, by breaking the rocks into smaller pieces.

There are five themes included in this package, for a total of 36 materials. Each material is 1024x1024 and includes diffuse, normal, specular, and displacement maps (144 textures total). Textures are in .tga format, and a converter to .dds format is provided. Five themes are included: forest, jungle, desert, mountain, and savannah.

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